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Step 3:Select the template you wish to generate. sim file.A window will open from your directory for you to choose the sim you want.
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If you haven’t expanded the slider range,you can leave the box empty or write ‘‘1′‘. Step 1:Save a sim in the bin or in a folder.Then open the program.Įnter the your Facial Slider Values that you currently have in your game.I thought about this,because many of us use Master Controller to expand the slider range and also not in the same settings.įor example in my game,I have set my facial sliders to 4.So I’ll write the number “4” in the program. sim file,loads its facial sliders data and generates a custom in-game template based on your personal sliders and their range,giving you the ability to have less time-consuming choices when it comes to sim creation. What does it do?:It is a program which takes a. Hello everyone.As some may know,I love creating unique sims with the help of CC and sliders.However,there’s a small problem in CAS-the face templates.What do I mean?I don’t like the look of them anymore-sure they were cute back in the day,but as years go by,I started getting bored of my game,when everybody starts looking quite similar.Soon enough you have a whole town of the “pudding face”.And honestly trying to replace all townies one-by-one,so that they don’t look the way they do,will take a lot of time,which many don’t have.Īlso,not many simmers know that, but there’s a trick you can use in CAS.If you right-click on a template,you get a 10% blend of your sliders with your current sim.This can create some interesting results,but when almost all templates are cartoony-what else can you do?īehold,here is the program I designed:the TS3 Face Template Creator